
Zero-gravity combat mixed with energy weapons and spaceship dogfights creates a Call of Duty campaign unlike any other.

Infinite Warfare takes the fight to the infinite frontier.space. When you’re not island-hopping in the Pacific, you’ll experience the tides turning at Stalingrad and the iconic Fall of Berlin. So many World War II shooters have focused on storming the beaches at Normandy during D-Day, but thankfully Call of Duty: World at War returns to its WWII roots once again, focusing on the Pacific theater. The campaign adds a host of abilities, headlined by the new Exo Suit, which gives players increased mobility, as well as stealth capabilities.Īs we stated in our review, “most level designs are as tightly linear as they’ve ever been, however almost all come with a unique gadget that changes how you take on the somewhat repetitive human and drone enemies and keeps them feeling fresh.” The only downside is that you don’t have access to all those cool abilities throughout the entire campaign. Call of Duty: Advanced WarfareĪdvanced Warfare propels the series into the year 2054 and stars an all-new cast including protagonist Jack Mitchell, voiced by Troy Baker, and antagonist Jonathan Irons, voiced by Kevin Spacey (in hindsight: yikes). It’s a more human perspective than we’ve seen in recent years.” 09. As we said in our review, “the squad isn’t trying to take down the biggest, baddest enemy they can find they’re just trying to survive and do their best to make a difference as things get progressively worse. Where WWII does excel, though is in exploration of the human side of war. Over the course of the roughly five-hour campaign you start to create a bond with Private “Red” Daniels and his squad, but had it been a bit longer, it might’ve been more impactful. Call of Duty: WWIIĬall of Duty: WWII returns to the series’ roots for the first time in almost a decade, opting for a more grounded, emotional story, and mostly succeeds. While it was ultimately fine, wrapping up the arc begun in previous games, we said, “it isn't ultimately all that interesting or satisfying,” in our review.


Task Force 141 are still hunting Vladimir Makarov, the antagonist from MW2, as he orchestrates a series of terror attacks across Europe. Call of Duty: Modern Warfare 3Modern Warfare 3 picks up right where Modern Warfare 2’s final mission left off. As we highlighted in our review, “it’s a brilliant riff on the traditional Call of Duty campaign design, and, combined with the additional cutscenes that flesh out the story, creates a narrative worth replaying just to see the wildly different moments and endings.” 11. The star, however, is the decision-based gameplay.
